Hitting a Target
Objectives
- Predict the landing point of a projectile launched from the spring launcher on its lowest setting at an angle of 60°.
- Perform multiple launches to test the accuracy of your prediction.
Resources/Guides
- Mobile phone, digital camera, or other device for taking video
- Tracker Software
- Projectile launcher
- Cardboard backdrop
- Meter stick
Background
In general, projectile motion describes an object given an initial velocity v_0 at an angle \theta from the horizontal. If air resistance is neglected, the only acceleration is in the y-direction due to gravity, so the x– and y-position of the projectile at time t, for example, are given by the kinematic equations for motion with constant acceleration.
x=x_0+v_0 t \cos \theta y=y_0+v_0 t \sin \theta - \tfrac{1}{2}gt^2